Thomas Tempelmann tempelmann@gmail.com [macsb]
2016-08-05 17:09:50 UTC
I am considering turning my pre-paid app into one that's available for
free, with the option to buy an upgrade later via IAP in the App Store. Has
anyone accomplish this yet?
I am unclear on a few things:
1. How can my app detect that a user has fully paid for it before I
switched to IAP? E.g, can I find some purchase date in the receipt, or is
there some way to set up IAP so that previous owners get the full license
when they do "restore purchases"?
2. My app is "grandfathered" in, not needing Sandboxing. Will IAP work
without sandboxing?
3. What are good and bad approaches to get people to buy the upgrade via
IAP? In my indie version, I put up a nag screen occasionally and show a few
big "unpaid" button in their face constantly. But I guess those won't be
allowed in the App Store. So what's a good technique there?
free, with the option to buy an upgrade later via IAP in the App Store. Has
anyone accomplish this yet?
I am unclear on a few things:
1. How can my app detect that a user has fully paid for it before I
switched to IAP? E.g, can I find some purchase date in the receipt, or is
there some way to set up IAP so that previous owners get the full license
when they do "restore purchases"?
2. My app is "grandfathered" in, not needing Sandboxing. Will IAP work
without sandboxing?
3. What are good and bad approaches to get people to buy the upgrade via
IAP? In my indie version, I put up a nag screen occasionally and show a few
big "unpaid" button in their face constantly. But I guess those won't be
allowed in the App Store. So what's a good technique there?
--
Thomas Tempelmann, http://www.tempel.org/
Follow me on Twitter: https://twitter.com/tempelorg
Read my programming blog: http://blog.tempel.org/
Thomas Tempelmann, http://www.tempel.org/
Follow me on Twitter: https://twitter.com/tempelorg
Read my programming blog: http://blog.tempel.org/